3.2 Managing Digital Tools & Resources
Candidates effectively manage digital tools and resources within the context of student learning experiences. (PSC 3.2/ISTE 3b)
Artifact: Multimedia Media Design Project/WebQuest
Reflection:
The Multimedia Design Project was completed during the course ITEC 7445, Multimedia and Web Design. For this artifact we were asked to create a technology-enhanced learning experience for our class using the WebQuest model. I designed the WebQuest independently during the summer semester for implementation during the following school year.
Standard 3.2, Managing Digital Tools and Resources asks that candidates effectively manage digital tools and resources within the context of student learning. Developed in the form of a WebQuest, this technology-enhanced learning experience includes the use of digital tools and resources throughout the process. This artifact is designed to take high school students through the authentic task of auditioning for a college music program. As they complete the WebQuest, they must use various digital tools and resources to research college audition requirements, find sheet music and recorded examples of appropriate songs, and record themselves performing the song they have chosen to learn.
Through the completion of this artifact, I learned many valuable things about instructional design using digital tools and resources. Having to create an authentic learning experience for my students that they would complete independently with the use of technology was a new experience. By nature, my class is collaborative, so this project was outside of my comfort zone and really pushed me to be creative in its design. If I were to go back to make changes to this project, I would model how to use the rubric to evaluate performances using a video example from YouTube. The students struggled with evaluating each other and themselves. I think that if we filled out a sample rubric together as a class, it would help clarify the expectations for this portion of the WebQuest.
Incorporating technology into all subject areas will impact student learning and school improvement. As a teacher of a specialty area, I am often not expected to incorporate technology into my lesson planning in the same way as the core subject teachers. While I agree that it would be difficult to incorporate technology into the day to day teaching of some subject areas, projects like this WebQuest could easily be incorporated as independent work that students could complete over a semester or school year. This impact on student learning could be assessed through the completed products from these projects.
The Multimedia Design Project was completed during the course ITEC 7445, Multimedia and Web Design. For this artifact we were asked to create a technology-enhanced learning experience for our class using the WebQuest model. I designed the WebQuest independently during the summer semester for implementation during the following school year.
Standard 3.2, Managing Digital Tools and Resources asks that candidates effectively manage digital tools and resources within the context of student learning. Developed in the form of a WebQuest, this technology-enhanced learning experience includes the use of digital tools and resources throughout the process. This artifact is designed to take high school students through the authentic task of auditioning for a college music program. As they complete the WebQuest, they must use various digital tools and resources to research college audition requirements, find sheet music and recorded examples of appropriate songs, and record themselves performing the song they have chosen to learn.
Through the completion of this artifact, I learned many valuable things about instructional design using digital tools and resources. Having to create an authentic learning experience for my students that they would complete independently with the use of technology was a new experience. By nature, my class is collaborative, so this project was outside of my comfort zone and really pushed me to be creative in its design. If I were to go back to make changes to this project, I would model how to use the rubric to evaluate performances using a video example from YouTube. The students struggled with evaluating each other and themselves. I think that if we filled out a sample rubric together as a class, it would help clarify the expectations for this portion of the WebQuest.
Incorporating technology into all subject areas will impact student learning and school improvement. As a teacher of a specialty area, I am often not expected to incorporate technology into my lesson planning in the same way as the core subject teachers. While I agree that it would be difficult to incorporate technology into the day to day teaching of some subject areas, projects like this WebQuest could easily be incorporated as independent work that students could complete over a semester or school year. This impact on student learning could be assessed through the completed products from these projects.