2.6 Instructional Design
Candidates model and facilitate the effective use of research-based best practices in instructional design when designing and developing digital tools, resources, and technology-enhanced learning experiences. (PSC 2.6/ISTE 2f)
Artifact: Multimedia Design Project/WebQuest
Reflection:
The Multimedia Design Project was completed during the course ITEC 7445, Multimedia and Web Design. For this artifact we were asked to create a technology-enhanced learning experience for our class using the WebQuest model. I designed the WebQuest independently during the summer semester for implementation during the following school year.
Standard 2.6, Instructional Design asks that candidates model and facilitate the effective use of research-based best practices in instructional design when designing and developing digital tools, resources, and technology-enhanced learning experiences. Developed in the form of a WebQuest, this technology-enhanced learning experience includes instructional best practices for both content and technology throughout each step of the process. This artifact is designed to take high school students through the authentic task of auditioning for a college music program. As we already know, many students do not pursue music as a college major, but this process can also help prepare them for regional and All-State auditions as well as vocal competitions. Whether or not students choose to continue their music education, this project will provide them with an opportunity to learn and perform a piece of solo literature. This WebQuest is designed to be completed independently over the course of the semester to allow students time to research, evaluate, choose, learn, and finally perform their piece. Time to evaluate those performances, give feedback, and reflect is also included.
Through the completion of this artifact, I learned many valuable things about both web design and instructional design. The WebQuest model was new to me when introduced at the beginning of this course. While it was good to have a structured way to present this project, if I were given other options I’m not sure that the WebQuest is the best choice for my students. Through creating the WebQuest, however, I did learn many things about web design as I had to trouble-shoot issues I encountered along the way. Also, I feel that I learned more about instructional design through completing this project. Having to create an authentic learning experience for my students that they would complete independently with the use of technology was a new experience. By nature, my class is collaborative, so this project was outside of my comfort zone and really pushed me to be creative in its design.
Incorporating technology into all subject areas will impact student learning and school improvement. As a teacher of a specialty area, I am often not expected to incorporate technology into my lesson planning in the same way as the core subject teachers. While I agree that it would be difficult to incorporate technology into the day to day teaching of some subject areas, projects like this WebQuest could easily be incorporated as independent work that students could complete over a semester or school year. This impact on student learning could be assessed through the completed products from these projects.
The Multimedia Design Project was completed during the course ITEC 7445, Multimedia and Web Design. For this artifact we were asked to create a technology-enhanced learning experience for our class using the WebQuest model. I designed the WebQuest independently during the summer semester for implementation during the following school year.
Standard 2.6, Instructional Design asks that candidates model and facilitate the effective use of research-based best practices in instructional design when designing and developing digital tools, resources, and technology-enhanced learning experiences. Developed in the form of a WebQuest, this technology-enhanced learning experience includes instructional best practices for both content and technology throughout each step of the process. This artifact is designed to take high school students through the authentic task of auditioning for a college music program. As we already know, many students do not pursue music as a college major, but this process can also help prepare them for regional and All-State auditions as well as vocal competitions. Whether or not students choose to continue their music education, this project will provide them with an opportunity to learn and perform a piece of solo literature. This WebQuest is designed to be completed independently over the course of the semester to allow students time to research, evaluate, choose, learn, and finally perform their piece. Time to evaluate those performances, give feedback, and reflect is also included.
Through the completion of this artifact, I learned many valuable things about both web design and instructional design. The WebQuest model was new to me when introduced at the beginning of this course. While it was good to have a structured way to present this project, if I were given other options I’m not sure that the WebQuest is the best choice for my students. Through creating the WebQuest, however, I did learn many things about web design as I had to trouble-shoot issues I encountered along the way. Also, I feel that I learned more about instructional design through completing this project. Having to create an authentic learning experience for my students that they would complete independently with the use of technology was a new experience. By nature, my class is collaborative, so this project was outside of my comfort zone and really pushed me to be creative in its design.
Incorporating technology into all subject areas will impact student learning and school improvement. As a teacher of a specialty area, I am often not expected to incorporate technology into my lesson planning in the same way as the core subject teachers. While I agree that it would be difficult to incorporate technology into the day to day teaching of some subject areas, projects like this WebQuest could easily be incorporated as independent work that students could complete over a semester or school year. This impact on student learning could be assessed through the completed products from these projects.